Wednesday 21 September 2011

Adobe launching Flash Player 11 and AIR 3 in October

Flash Player

Adobe today announced Flash Player 11 and AIR 3 software to enable the next generation of immersive application experiences across devices and platforms including Android, Apple iOS (via AIR), BlackBerry Tablet OS, Mac OS, Windows, connected TVs and other platforms.

As the game console for the Web, Flash Player 11 and AIR 3 allow game publishers to instantly deliver console-quality 2D and 3D games over the Internet to nearly all PCs and many other devices. Media companies can take advantage of new features to seamlessly deliver protected feature-length, cinema-quality HD video through the Web, in mobile apps, and even with surround sound for connected TVs.

Flash Player 11 and AIR 3 will be publicly available in early October. Flash Builder and Flex, Adobe's open source framework for building mobile, Web and desktop apps, will offer support for the new features in an upcoming release before the end of the year.

Flash Player 11 and AIR 3 offer dozens of new features including:

  • Accelerated 2D/3D Graphics: Full hardware-accelerated rendering for 2D and 3D graphics enable 1,000 times faster rendering performance over Flash Player 10 and AIR 2. Developers are able to animate millions of objects with smooth 60 frames per second rendering and deliver console-quality games on Mac OS, Windows and connected televisions. A pre-release brings these same accelerated 2D and 3D capabilities to mobile platforms including Android, Apple iOS and BlackBerry Tablet OS. A production release for mobile platforms is expected in the near future. For examples of 3D games for Flash Player, visit www.adobe.com/go/gaming.
  • AIR Native Extensions: With support for thousands of highly-optimized, open-source libraries, developers are able to tap into unique software and hardware capabilities including access to device data, vibration control, magnetometers, light sensors, dual screens, near field communications (NFC) and more. Native extensions also allow developers to more deeply integrate AIR applications with other business software.
  • Captive Runtime: Developers can automatically package AIR 3 with their applications to simplify the installation process on Android, Windows and Mac OS in addition to Apple iOS. Users no longer have to download and update AIR separately on any of these platforms, or BlackBerry Tablet OS, which includes AIR built in. In addition, with the captive runtime option developers can manage version updates to their application independent of general AIR updates by Adobe.
  • Content Protection: Premium video content can now be protected using Adobe Flash Access 3 across all supported platforms, including new support for mobile platforms.
  • HD Video Quality Across Platforms: Full frame rate HD video can now be displayed within AIR applications on Apple iOS devices using H.264 hardware decoding. Rich applications on televisions are also able to deliver HD video with 7.1 channel surround sound.
  • Rental and Subscriptions Support: With support for Adobe Flash Access and Adobe Pass, content publishers can take advantage of rental and subscription options for more flexible business models and offer TV Everywhere content to more than 80 percent of U.S. pay TV subscribers.
  • Compatibility: 64-bit support on Linux, Mac OS and Windows ensures a seamless experience with the latest 64-bit browsers.

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